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    • Home
    • About Me
    • Concept for Epic/unreal
    • Deepwater Detectives
    • Animation
    • Children's Books
    • Pencil & Paint
    • Studies
  • Home
  • About Me
  • Concept for Epic/unreal
  • Deepwater Detectives
  • Animation
  • Children's Books
  • Pencil & Paint
  • Studies

About Me

 

Casey Fay

faydirgle.com

faydirgle@gmail.com



EXPERIENCE


Outer Games Entertainment, Chico CA — 2D/Concept Artist

November 2023- September 2024

I worked part-time at an indie-game startup, working on an undisclosed upcoming horror survival game.  I created 2D art (logos, brands of in game objects, etc.) and concept art.



Butte College, Chico CA — Professor

August 2022- Present

I am currently an instructor in the multimedia/arts department, teaching primarily concept art, animation, figure drawing  and digital painting. 



Theia Interactive, Chico CA — Concept Artist

January 2021 - April 2023

I was lead concept artist for a small but powerful 3D design firm, specializing in virtual world construction for the Epic Games Cyberhub.  I was responsible for creating the preliminary look and feel of each individual location before handing off to the 3D/Technical artists who made it all work.  My jobs were myriad but included: reference gathering and mood boards, initial concepts, low-poly 3D mock ups of assets, paint-overs, color passes and texture call-outs.  We also worked on projects for AMD Athlon, Lenovo and others. Here is the case study: https://theia.io/epic-detroit-case-study


A3 Ventures, Berkeley CA — Storyboard Artist / Animator

August  2019 - May 2020

I created short animations from concept to finish in support of Gig Car Share,  the automotive rental brand,  owned by AAA insurance.  I created the storyboards for the ads, then, using primarily AfterEffects and Photoshop, brought them to life.  I created multiple versions to fit different online platforms.



Hemlock & the Horrible Net, San Francisco CA — 2D Artist

February  2017 - June 2018

I designed all the art for a casual mobile game demo, called Hemlock & the Horrible Net.  You play as a Cephalopod riding an Eagle Ray, fleeing from a Trawl Net. I placed all assets in Unity and animated the Eagle Ray as well.   You can find a demo of the video of the game play here:

https://www.youtube.com/watch?v=ddEFoSoG2jU




EDUCATION


Academy of Art University, San Francisco CA — MFA

February  2013 - December 2017

Earned my Masters Degree in Visual Development for games/animation.


CSU Chico, Chico CA — BA

September 1995 - May  2001

Undergrad in 3D modeling, mostly using Maya and Lightwave.



SKILLS

  • Adobe CC: Photoshop, Animate, After Effects,  Illustrator, InDesign, Audition.
  • Maya, Zbrush, Substance Painter
  • Unity, Unreal.

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